Computer science Lesson Plan
Class: 6 - Lesson:13 Advanced programming( Costumes of sprite,Motions and looks controls)

Purpose:Students should learn programming concepts. (Motion, Looks, Events).

No. of Classes

One class (Teacher's decision).

Materials Required

Scratch 3.0.

Prior knowledge

Students should know the following before this exercise.

  • Backdrop and Sprite in Scratch.
  • Exercises

    Exercise:1



    • Create a program to change the costumes when the flag is clicked
  • Link to view the model video for exercise-1.
  • Solutions



  • Link to copy the solution program for exercise-1.

  • Teacher's Instruction
    1. Explain about costumes for Sprites
    2. Clarify the difference between a Backdrop and a Sprite.
    3. Teachers should show students how to change a sprite’s looks by changing the sprite’s costumes and how to make a sprite move.